Last contest's winner: forteefly1998! Have you developed a mod? See this page for more infoĬommunity Teamspeak Server Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. I've got a workaround (waiting until after launching to change the altitude) and if I forget, I can revert.Please remain kind and civil at all times At this point, it's not a critical issue for me. Since no one else seems to be reporting this problem, I'm going to guess that it might be due to the particular mix of mods I'm using. The vast majority of the time, the mod works great. I can't find a reliable way to recreate the effect. I've seen it with and without editing the target altitude before launch. I've seen it with and without an inclination. GT will throttle to maintain a 50 second time to apoapsis. ![]() It will then continue to hold the 80 degree pitch attitude, and not follow the prograde marker. ![]() If I've entered an inclination (launching to Minmus with either 6 or -6 degree inclinations), it will roll and pitch to the proper direction (84 or 96 degree heading). The vessel will launch straight up until it hits 100m/s, then do the 10 degree pitch maneuver. Go to launchpad, change GT roll parameter to 180 (this matches the orientation of the vessel) What are your thoughts?īuild vehicle in VAB, rotate so the Kerbals are heads east, feet west. I'm not sure if "use mechjeb" or "use timewarp" are vessel specific or addon global. Simple launch parameters: Destination Height, Inclination, auto staging, auto deploy fairing.Īdvanced launch parameters: Destination Height, Inclination, Turn Height, Turn Speed, Staging parameters, etc.Īddon Settings: Show Stats, Show Map, create circularisation node, use MechJeb, use TimeWarp, save vessel defaults. And I'm not sure about which to classify for "addon settings" and which ones for "vessel/launch parameters". First step is to separate the addon specific settings which users don't change on a per-vessel basis (usually). (via mouse over on the toolbar icon).įor that I need to categorize the parameters GT offers right now. ![]() The plan is to offer a "simple" UI with the most basic parameters, but also improve the way to open the additional windows like stats, map etc. Hello everyone - I need your input :-): As I mentioned I'd like to restructure the UI a bit. Standard will be what we have right now, minus some of the setup button for staging, the toggles for stats, launch map etc. Simple will just allow to enter destination height and inclination. The main window I'd like to have as a tabbed interface with a "simple" and a "standard" tab. I'd like to utilize the "mouse hover" feature of the stock toolbar, showing buttons to the left: ![]() Improvement: main window hides as soon as destination height is reached successfully.īugfix: solved stuttering issue and further reduced memory garbageīugfix: Hiding all TG windows when pressing F2 Improvement: Navball switches to orbital display when switching to orbital insertion pitch program. Improvement: launches with inclination much more precise now, no wobble and overcompensation. Improvement: roll program starts after vessel has cleared it's own height. New feature: showing orbital info in stats window (apoapsis, periapsis, time to those). After a few days I feel confident V 1.7.5 is a stable release, so I release it now.
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